David Bishop
Level Designer
About Me

"Creating engaging and memorable player experiences"
Hobbies
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Playing single player story driven video games
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Playing online competitive multiplayer video games
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Watching fantasy or sci-fi movies and TV shows
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Hanging out with friends
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Traveling
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Playing the alto saxophone
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Going on walks
Hello, I'm David! I'm an entry-level level designer with experience creating playable prototypes in Unreal Engine and Unity spanning multiple genres including RPG, survival, puzzle, and action-adventure games. I also have experience leading and working closely with level artists, programmers, and other designers to deliver and maintain a high quality and cohesive gaming experience.
I consider myself to be well-versed in all aspects of level design, with strong communication and design documentation skills, and relentless with my extensive user testing during game builds.
I really enjoy going above and beyond what is required in my pursuit of creating engaging and memorable player experiences. This drive allows me to constantly improve and push my creativity and design skills to the maximum.
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References available upon request
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Available for relocation
Software Proficiency




